Choose Your Own Quarantine is a web-based game by Dasha Ilina and Sofia Haines that is inspired by the Choose Your Own Adventure books series first made popular in the 1980s. The game consists of three parts: Before, During, and After the quarantine. The user is presented with a scenario that initially follows the real timeline of COVID-19 development, but as the game goes on, users will notice that the options become increasingly speculative and fictitious. Choose Your Own Quarantine reflects the uncertainty of the current situation at large by showing the ways in which we attempt to reconcile our unexpected present with our unknown future. The various outcomes of the game are intended to raise questions as to which values, practices, and cultures will ultimately be enduring, and which may become outdated remnants of the pre-pandemic world.